LocaleManager

LocaleManager

new LocaleManager(diddle)

Used for managing localization files stored in engine/locale/

Source:
Parameters:
Name Type Description
diddle DiddleEngine

Methods

get(_entry) → {LocaleData}

Source:
Parameters:
Name Type Description
_entry LocaleManager.LocaleCode

Locale Code to Get. If undefined will return the Current Locale.

Returns:
Type:
LocaleData

switch(_localeName)

Source:
Parameters:
Name Type Description
_localeName LocaleManager.LocaleCode

Locale Code to Switch to. If undefined will switch to the Default Locale (en_US)

Type Definitions

LocaleCode

Locale Codes must be formatted as [ISO 639-1]_[ISO 3166-1 alpha-2]. So, for example the Default Locale Code is en_US

Source:
Type:
  • string