new LocaleManager(diddle)
Used for managing localization files stored in engine/locale/
Parameters:
Name | Type | Description |
---|---|---|
diddle |
DiddleEngine
|
Methods
get(_entry) → {LocaleData}
Parameters:
Name | Type | Description |
---|---|---|
_entry |
LocaleManager.LocaleCode
|
Locale Code to Get. If |
Returns:
- Type:
-
LocaleData
switch(_localeName)
Parameters:
Name | Type | Description |
---|---|---|
_localeName |
LocaleManager.LocaleCode
|
Locale Code to Switch to. If |
Type Definitions
LocaleCode
Locale Codes must be formatted as [ISO 639-1]_[ISO 3166-1 alpha-2]
. So, for example the Default Locale Code is en_US
Type:
-
string